This 3D illustration project aims to integrate 2D and 3D elements by painting and colouring in 3D space, thus breaking away from the traditional 3D production methods.
After a long period of trial and exploration, I have always wanted to do 2D painting in 3D space, rather than the common form of Cel Shading. Finally, I reached the ideal form through blender. All models were drawn using Blender - grease pencil, then assembled into three-dimensional forms and coloured with vertex painting mode.
This scene was inspired by a quiet weekend morning when I left the city and came to a quiet town to get close to nature. This scene was shot in my room and has undergone some artistic modifications.
Background music from: Blurred Figures x fourwalls - you came back